leca
|
b3040b4de0
|
fix first bullet
|
2024-03-27 20:47:54 +03:00 |
leca
|
b4677e91b9
|
added tracers
|
2024-03-27 20:07:26 +03:00 |
leca
|
fb839f3467
|
Fixed weapon
|
2024-03-10 01:01:27 +03:00 |
leca
|
a1dbbb72a9
|
moved properties to GameData singleton
|
2024-03-07 14:46:59 +03:00 |
leca
|
f18dc4336e
|
fixed typo
|
2024-03-07 13:24:51 +03:00 |
leca
|
aaedb60b86
|
rework of player rotation, add killog
|
2024-03-05 22:45:27 +03:00 |
leca
|
eb1ba01812
|
Add hud functionality, decomposition of Networking.gd
|
2024-03-05 18:58:11 +03:00 |
leca
|
7190a51e62
|
Add backend round&games mechanic
|
2024-03-05 02:46:07 +03:00 |
leca
|
151b68d6d8
|
rework of server loading
|
2024-03-05 00:18:05 +03:00 |
leca
|
e3241121da
|
Add check availability of a map
|
2024-03-04 20:49:27 +03:00 |
leca
|
e0664504ff
|
added functionality to targets
|
2024-02-29 20:23:16 +03:00 |
leca
|
945b96e05b
|
Rework of damage mechanic
|
2024-02-29 17:43:41 +03:00 |
leca
|
2142fbf55a
|
cleand file structure & rework of playermodel
|
2024-02-29 15:21:37 +03:00 |
leca
|
2f4181a18b
|
Player now respawns at proper spawnpoint
|
2024-02-26 18:18:52 +03:00 |
leca
|
0f0217713a
|
Implementation of teams and it's spawnpoints and partial(basic) implementation of classes
|
2024-02-26 13:32:26 +03:00 |
leca
|
534a3be505
|
fixed file structure
|
2024-02-25 18:26:42 +03:00 |
leca
|
18471e74ec
|
Firing is now from the gun itself + bugfixes
|
2024-02-24 20:11:41 +03:00 |
leca
|
d1e3e3d313
|
created settings for class types, embeeded spawnpoint config
|
2024-02-21 15:52:46 +03:00 |
leca
|
a1cefe5e5a
|
Spawning point changed
|
2024-02-21 15:34:19 +03:00 |
leca
|
b64803f190
|
Making server run custom map2
|
2024-02-21 04:53:45 +03:00 |
leca
|
38c518e65a
|
Making server run custom map
|
2024-02-21 04:37:40 +03:00 |
leca
|
9bdeb1d1e4
|
Added reloading timing
|
2024-02-21 03:22:33 +03:00 |
leca
|
71f9cdec66
|
fixed wrong weapon range change
|
2024-02-21 02:23:07 +03:00 |
leca
|
4e04f38700
|
Very unstable ammo and reloading system
|
2024-02-18 17:36:39 +03:00 |
leca
|
aa113c7ff8
|
Now nichname is saved in client settings
|
2024-02-18 15:00:43 +03:00 |
leca
|
eb99032a63
|
Implemented firerate
|
2024-02-18 02:42:31 +03:00 |
leca
|
76b8dc3a17
|
fixed errors, implemented different weapons, code cleanup
|
2024-02-18 01:35:54 +03:00 |
leca
|
de44ff2cce
|
Code cleanup
|
2024-02-17 21:48:03 +03:00 |
leca
|
074ea8b463
|
now headless version is run via --headless. By default, server launches with spectator camera
|
2024-02-17 21:42:18 +03:00 |
leca
|
4dd130ee10
|
code cleanup
|
2024-02-17 20:23:18 +03:00 |
leca
|
df7ad936f8
|
changed test_map, small improvements
|
2024-02-17 14:54:16 +03:00 |
leca
|
fd0afcc42a
|
fixed crosshair position when resizing
|
2024-02-17 14:24:08 +03:00 |
leca
|
e99e1fc984
|
Implemented hp, shooting and dying
|
2024-02-17 01:57:08 +03:00 |
leca
|
a23fd5b5bf
|
small changed
|
2024-02-15 18:12:48 +03:00 |
leca
|
b49b910382
|
implemented nicknames
|
2024-02-15 15:14:21 +03:00 |
leca
|
1b6d45a001
|
Merged rot and pos sync
|
2024-02-15 13:10:01 +03:00 |
leca
|
92ee1513cc
|
a log of changed
|
2024-02-14 22:18:05 +03:00 |
leca
|
46353fc8f6
|
Embeeded configs of the game to server, made client ask it
|
2024-02-12 00:11:50 +03:00 |
leca
|
4ca022610c
|
Update .gitignore
|
2024-02-08 21:58:36 +03:00 |
leca
|
77e94131af
|
remove unneeded & made move funcs unreliable
|
2024-02-08 21:20:49 +03:00 |
leca
|
3c066fb99b
|
code cleanup & improvements
|
2024-02-08 21:16:31 +03:00 |
leca
|
b81f4cedff
|
Base multiplayer
|
2024-02-07 23:25:08 +03:00 |