2024-05-30 02:14:08 +03:00
|
|
|
; Engine configuration file.
|
|
|
|
; It's best edited using the editor UI and not directly,
|
|
|
|
; since the parameters that go here are not all obvious.
|
|
|
|
;
|
|
|
|
; Format:
|
|
|
|
; [section] ; section goes between []
|
|
|
|
; param=value ; assign values to parameters
|
|
|
|
|
|
|
|
config_version=5
|
|
|
|
|
|
|
|
[application]
|
|
|
|
|
|
|
|
config/name="Godsim"
|
2024-05-31 02:41:00 +03:00
|
|
|
run/main_scene="res://scenes/UI/main_menu.tscn"
|
2024-05-30 02:14:08 +03:00
|
|
|
config/features=PackedStringArray("4.2", "Forward Plus")
|
|
|
|
config/icon="res://icon.svg"
|
|
|
|
|
2024-05-30 06:55:13 +03:00
|
|
|
[autoload]
|
|
|
|
|
|
|
|
Definitions="*res://scripts/definitions.gd"
|
2024-05-31 02:41:00 +03:00
|
|
|
World="*res://scripts/world.gd"
|
|
|
|
|
|
|
|
[filesystem]
|
|
|
|
|
|
|
|
import/fbx/enabled=false
|
2024-05-30 06:55:13 +03:00
|
|
|
|
2024-05-30 02:14:08 +03:00
|
|
|
[input]
|
|
|
|
|
|
|
|
MWU={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
MWD={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
forward={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
backward={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
left={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
right={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
up={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
down={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"echo":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
run={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
2024-05-30 06:55:13 +03:00
|
|
|
LMC={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
2024-05-30 07:22:27 +03:00
|
|
|
"tile type loop"={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":84,"key_label":0,"unicode":116,"echo":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
2024-06-08 03:37:05 +03:00
|
|
|
game_menu={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"echo":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
escape_menu={
|
2024-05-31 02:41:00 +03:00
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
2024-06-07 03:28:38 +03:00
|
|
|
|
|
|
|
[rendering]
|
|
|
|
|
|
|
|
anti_aliasing/quality/msaa_2d=3
|