learn-hieroglyphs/src/ui/guessing/setup/imp.rs

90 lines
2.9 KiB
Rust

use crate::widgets::labled_switch::LabledSwitch;
use crate::ui::guessing::game::GuessingScene;
use crate::APP_ID;
use gio::Settings;
use glib::subclass::InitializingObject;
use gtk::glib::closure_local;
use gtk::subclass::prelude::*;
use gtk::{gio, glib, prelude::*, Button, CompositeTemplate};
#[derive(CompositeTemplate, Default)]
#[template(resource = "/org/foxarmy/learn-hieroglyph/guessing/setup/ui.xml")]
pub struct GuessingSetupScene {
#[template_child]
pub hiragana_enable: TemplateChild<LabledSwitch>,
#[template_child]
pub katakana_enable: TemplateChild<LabledSwitch>,
#[template_child]
pub ktr_enable: TemplateChild<LabledSwitch>,
#[template_child]
pub rtk_enable: TemplateChild<LabledSwitch>,
#[template_child]
pub start_button: TemplateChild<Button>,
}
#[glib::object_subclass]
impl ObjectSubclass for GuessingSetupScene {
const NAME: &'static str = "GuessingSetupScene";
type Type = super::GuessingSetupScene;
type ParentType = gtk::ApplicationWindow;
fn class_init(klass: &mut Self::Class) {
klass.bind_template();
}
fn instance_init(obj: &InitializingObject<Self>) {
obj.init_template();
}
}
impl ObjectImpl for GuessingSetupScene {
fn constructed(&self) {
self.parent_constructed();
//TODO: tie switches to settings and make "start" button
let settings: Settings = Settings::new(APP_ID);
let hiragana_enable_ref: &LabledSwitch = self.hiragana_enable.as_ref();
let hiragana_enable_ref = hiragana_enable_ref.get_switch();
settings
.bind("is-hiragana-enabled", hiragana_enable_ref, "active")
.build();
let katakana_enable_ref: &LabledSwitch = self.katakana_enable.as_ref();
let katakana_enable_ref = katakana_enable_ref.get_switch();
settings
.bind("is-katakana-enabled", katakana_enable_ref, "active")
.build();
let ktr_enable_ref: &LabledSwitch = self.ktr_enable.as_ref();
let ktr_enable_ref = ktr_enable_ref.get_switch();
settings
.bind("is-ktr-enabled", ktr_enable_ref, "active")
.build();
let rtk_enable_ref: &LabledSwitch = self.rtk_enable.as_ref();
let rtk_enable_ref = rtk_enable_ref.get_switch();
settings
.bind("is-rtk-enabled", rtk_enable_ref, "active")
.build();
let binding = self.obj();
self.start_button.connect_closure("clicked",
false,
closure_local!(@strong binding => move |_b: &Button| {
let new_win: GuessingScene = GuessingScene::new(&binding.application().unwrap());
new_win.present();
}));
}
}
impl WidgetImpl for GuessingSetupScene {}
impl WindowImpl for GuessingSetupScene {}
impl ApplicationWindowImpl for GuessingSetupScene {}