garland/main.c

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C
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#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#define YELLOW "\033[1;33m#"
#define RED "\033[1;31m#"
#define BLUE "\033[1;34m#"
#define GREEN "\033[1;32m#"
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#define RESET "\033[0m"
static char* lightbulbs[] = {RED, YELLOW, BLUE, GREEN};
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typedef struct Garland {
char* lightbulbs;
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unsigned int length;
} Garland;
Garland generate_garland(unsigned int length);
void print_garland(Garland* g);
int main () {
Garland g = generate_garland(100);
print_garland(&g);
}
Garland generate_garland(unsigned int length) {
Garland g;
g.lightbulbs = malloc(length * sizeof(char*));
g.length = length;
for (unsigned int i = 0; i < length; i ++) {
g.lightbulbs[i] = rand() % 4;
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}
return g;
}
void print_garland(Garland* g) {
for (unsigned int i = 0; i < g->length; i ++) {
printf("%s", lightbulbs[g->lightbulbs[i]]);
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}
printf(RESET);
printf("\n");
}