added CMakeLists.txt and simplified code
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								CMakeLists.txt
									
									
									
									
									
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								CMakeLists.txt
									
									
									
									
									
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							@@ -0,0 +1,5 @@
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cmake_minimum_required(VERSION 3.10)
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project(garland VERSION 1.0 LANGUAGES C)
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add_executable(garland main.c)
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										36
									
								
								main.c
									
									
									
									
									
								
							
							
						
						
									
										36
									
								
								main.c
									
									
									
									
									
								
							@@ -2,14 +2,16 @@
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#include <string.h>
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#include <stdio.h>
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#define YELLOW "\033[1;33m"
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#define RED "\033[1;31m"
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#define BLUE "\033[1;34m"
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#define GREEN "\033[1;32m"
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#define YELLOW "\033[1;33m#"
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#define RED "\033[1;31m#"
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#define BLUE "\033[1;34m#"
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#define GREEN "\033[1;32m#"
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#define RESET "\033[0m"
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static char* lightbulbs[] = {RED, YELLOW, BLUE, GREEN};
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typedef struct Garland {
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	char** lightbulbs;
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	char* lightbulbs;
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	unsigned int length;
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} Garland;
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@@ -26,34 +28,14 @@ Garland generate_garland(unsigned int length) {
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	g.lightbulbs = malloc(length * sizeof(char*));
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	g.length = length;
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	for (unsigned int i = 0; i < length; i ++) {
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		char* color = (char*) malloc(9);
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		switch (rand() % 4) {
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			case 0:
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				strncpy(color, RED, 7);
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				break;
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			case 1:
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				strncpy(color, YELLOW, 7);
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				break;
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			case 2:
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				strncpy(color, GREEN, 7);
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				break;
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			case 3:
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				strncpy(color, BLUE, 7);
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				break;
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		}
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		strncpy(color+7, "#\0", 2);
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		g.lightbulbs[i] = malloc(9);
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		strncpy(g.lightbulbs[i], color, 9);
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		free(color);
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		color = NULL;
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		g.lightbulbs[i] = rand() % 4;
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	}
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	return g;
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}
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void print_garland(Garland* g) {
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	for (unsigned int i = 0; i < g->length; i ++) {
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		printf("%s", g->lightbulbs[i]);
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		printf("%s", lightbulbs[g->lightbulbs[i]]);
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	}
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	printf(RESET);
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	printf("\n");
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