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ef2a366e8e
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wip camera type switch, fix incorrect slice calculation
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2025-11-23 19:13:43 +03:00 |
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8b84258c1a
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Specify opengl version in cmake, fix some artifacts
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2025-11-18 00:17:47 +03:00 |
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5ae1c82ef6
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use system glm instead of fetching
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2025-11-16 17:14:06 +03:00 |
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fc51065d85
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remove .cache
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2025-11-16 01:45:27 +03:00 |
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1e11e66d16
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a lot of bug fixes, camera, etc...
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2025-11-16 01:42:54 +03:00 |
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701ff99000
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creating build/ before building
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2025-03-05 18:35:01 +03:00 |
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dd3ee57fcb
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build basic coil segment with some problems ;)
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2025-03-02 21:57:05 +03:00 |
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e7bfc4af89
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cleanup
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2025-03-02 21:55:01 +03:00 |
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97fcc6cdda
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fixed wrong rotation side
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2025-03-01 13:08:36 +03:00 |
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a6f9581a70
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fixed problem with matrix combination
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2025-02-28 23:12:05 +03:00 |
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a55efdab95
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remove unneded files
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2025-02-28 23:01:22 +03:00 |
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8ef6fa1124
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remove csv files & update .gitignore
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2025-02-28 23:00:24 +03:00 |
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95cfe0cf43
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Basic segment settings and generation
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2025-02-28 22:59:37 +03:00 |
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28e8c15fc1
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disco
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2025-01-19 00:54:19 +03:00 |
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b012641dc9
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basic triangle
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2025-01-18 03:10:32 +03:00 |
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a80395b964
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OpenGL's Hello world
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2025-01-16 23:37:53 +03:00 |
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9cd5bbc93e
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Initial commit
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2025-01-16 21:43:35 +03:00 |
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