Months are now coloring using shaders
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index.html
41
index.html
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@ -19,6 +19,47 @@
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</script>
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<script src="view/graphics.js" type="module"></script>
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<script src="view/controls.js" type="module"></script>
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<script id="vertexShader" type="x-shader/x-vertex">
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const float PI = 3.14159;
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varying vec4 v_color;
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varying float rad;
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void main() {
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rad = atan(position.z, position.x) - PI/2.;
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if (rad < 0.) rad = 2. * PI - abs(rad);
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gl_Position = projectionMatrix * modelViewMatrix * vec4(position.x, position.y, position.z, 1.0);
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}
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</script>
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<script id="fragmentShader" type="x-shader/x-fragment">
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const float PI = 3.14159;
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varying vec4 v_color;
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varying float rad;
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vec4 colors[12] = vec4[12](
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vec4(0.0980, 0.4627, 0.8235, 1), // jan
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vec4(0.102, 0.1406, 0.4922, 1), // feb
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vec4(1, 0, 1, 1), // mar
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vec4(1, 1, 0, 1), // apr
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vec4(0, 1, 1, 1), // may
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vec4(0, 1, 0, 1), // jun
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vec4(1, 0, 0, 1), // jul
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vec4(0, 0, 1, 1), // aug
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vec4(0.5, 1, 1, 1), // sep
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vec4(1, 0.5, 1, 1), // oct
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vec4(1, 1, 0.5, 1), // nov
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vec4(1, 1, 1, 1) // dec
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);
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void main() {
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int month = int(floor(rad / (PI/6.)));
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gl_FragColor = colors[month];
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}
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</script>
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</body>
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</html>
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@ -12,7 +12,7 @@
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"three": "^0.156.1"
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},
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"devDependencies": {
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"electron": "^27.0.0"
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"electron": "^27.3.0"
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}
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},
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"node_modules/@electron/get": {
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@ -261,9 +261,9 @@
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"optional": true
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},
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"node_modules/electron": {
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"version": "27.0.0",
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"resolved": "https://registry.npmjs.org/electron/-/electron-27.0.0.tgz",
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"integrity": "sha512-mr3Zoy82l8XKK/TgguE5FeNeHZ9KHXIGIpUMjbjZWIREfAv+X2Q3vdX6RG0Pmi1K23AFAxANXQezIHBA2Eypwg==",
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"version": "27.3.0",
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"resolved": "https://registry.npmjs.org/electron/-/electron-27.3.0.tgz",
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"integrity": "sha512-o+pYSNG8kfXPkQWu1lhLwHboQ9n+3cuhi6GBhiryUeqY76C1oEnrxYRzCuaD9T0V7qbbvO0ID0MXfFNVQJXVBQ==",
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"dev": true,
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"hasInstallScript": true,
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"dependencies": {
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@ -21,6 +21,6 @@
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"three": "^0.156.1"
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},
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"devDependencies": {
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"electron": "^27.0.0"
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"electron": "^27.3.0"
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}
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}
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@ -6,7 +6,19 @@ import { FontLoader } from 'three/addons/loaders/FontLoader.js';
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const segmentHeight = 2;
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let spiralMaterial = new THREE.MeshPhongMaterial({ color: 0x0f0f0f });
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// let spiralMaterial = new THREE.MeshPhongMaterial({ color: 0x0f0f0f });
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const spiralMaterial = new THREE.ShaderMaterial( {
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uniforms: {
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time: { value: 1.0 },
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resolution: { value: new THREE.Vector2() },
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position: new THREE.Vector3()
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},
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vertexShader: document.getElementById( 'vertexShader' ).textContent,
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fragmentShader: document.getElementById( 'fragmentShader' ).textContent
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} );
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const scene = new THREE.Scene();
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@ -43,7 +55,8 @@ let switched = true;
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for (let i = 0; i < viewDistance * 2 + 1; i++) {
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let color = `#${(Math.floor(Math.random() * 16777215)).toString(16)}`;
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let material = new THREE.MeshPhongMaterial({ color: color });
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// let material = new THREE.MeshPhongMaterial({ color: color });
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let material = spiralMaterial;
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segments.push(new SpiralSegment(viewingYear - viewDistance + i, segmentHeight, material));
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scene.add(segments[i].getSegment());
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scene.add(segments[i].getText());
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@ -55,8 +68,9 @@ addEventListener("changedViewYear", (e) => {
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let newYear = camera.getViewingYear();
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if (newYear > viewingYear) { // +
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let color = colors[(colors.length - 1) - ((newYear + viewDistance) % colors.length)]
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let material = new THREE.MeshBasicMaterial({ color: color });
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// let color = colors[(colors.length - 1) - ((newYear + viewDistance) % colors.length)]
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// let material = new THREE.MeshBasicMaterial({ color: color });
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let material = spiralMaterial;
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scene.remove(segments[0].getSegment())
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scene.remove(segments[0].getText())
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@ -67,8 +81,9 @@ addEventListener("changedViewYear", (e) => {
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scene.add(segments[segments.length - 1].getSegment());
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scene.add(segments[segments.length - 1].getText());
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} else {
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let color = colors[(colors.length - 1) - ((newYear - viewDistance) % colors.length)]
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let material = new THREE.MeshBasicMaterial({ color: color });
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// let color = colors[(colors.length - 1) - ((newYear - viewDistance) % colors.length)]
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// let material = new THREE.MeshBasicMaterial({ color: color });
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let material = spiralMaterial;
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scene.remove(segments[segments.length - 1].getSegment())
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scene.remove(segments[segments.length - 1].getText())
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@ -49,6 +49,7 @@ const calculateTextGeometry = (string) => {
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};
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const spiralGeometry = calculateSpiralGeometry(2)
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// spiralGeometry.setAttribute('position', new THREE.BufferAttribute( linePositions, 3 ));
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export class SpiralSegment {
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constructor(year, height, material) {
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