pixelbattle/node_modules/nodemon/lib/config/exec.js

235 lines
6.8 KiB
JavaScript

const path = require('path');
const fs = require('fs');
const existsSync = fs.existsSync;
const utils = require('../utils');
module.exports = exec;
module.exports.expandScript = expandScript;
/**
* Reads the cwd/package.json file and looks to see if it can load a script
* and possibly an exec first from package.main, then package.start.
*
* @return {Object} exec & script if found
*/
function execFromPackage() {
// doing a try/catch because we can't use the path.exist callback pattern
// or we could, but the code would get messy, so this will do exactly
// what we're after - if the file doesn't exist, it'll throw.
try {
// note: this isn't nodemon's package, it's the user's cwd package
var pkg = require(path.join(process.cwd(), 'package.json'));
if (pkg.main !== undefined) {
// no app found to run - so give them a tip and get the feck out
return { exec: null, script: pkg.main };
}
if (pkg.scripts && pkg.scripts.start) {
return { exec: pkg.scripts.start };
}
} catch (e) {}
return null;
}
function replace(map, str) {
var re = new RegExp('{{(' + Object.keys(map).join('|') + ')}}', 'g');
return str.replace(re, function (all, m) {
return map[m] || all || '';
});
}
function expandScript(script, ext) {
if (!ext) {
ext = '.js';
}
if (script.indexOf(ext) !== -1) {
return script;
}
if (existsSync(path.resolve(script))) {
return script;
}
if (existsSync(path.resolve(script + ext))) {
return script + ext;
}
return script;
}
/**
* Discovers all the options required to run the script
* and if a custom exec has been passed in, then it will
* also try to work out what extensions to monitor and
* whether there's a special way of running that script.
*
* @param {Object} nodemonOptions
* @param {Object} execMap
* @return {Object} new and updated version of nodemonOptions
*/
function exec(nodemonOptions, execMap) {
if (!execMap) {
execMap = {};
}
var options = utils.clone(nodemonOptions || {});
var script;
// if there's no script passed, try to get it from the first argument
if (!options.script && (options.args || []).length) {
script = expandScript(
options.args[0],
options.ext && '.' + (options.ext || 'js').split(',')[0]
);
// if the script was found, shift it off our args
if (script !== options.args[0]) {
options.script = script;
options.args.shift();
}
}
// if there's no exec found yet, then try to read it from the local
// package.json this logic used to sit in the cli/parse, but actually the cli
// should be parsed first, then the user options (via nodemon.json) then
// finally default down to pot shots at the directory via package.json
if (!options.exec && !options.script) {
var found = execFromPackage();
if (found !== null) {
if (found.exec) {
options.exec = found.exec;
}
if (!options.script) {
options.script = found.script;
}
if (Array.isArray(options.args) && options.scriptPosition === null) {
options.scriptPosition = options.args.length;
}
}
}
// var options = utils.clone(nodemonOptions || {});
script = path.basename(options.script || '');
var scriptExt = path.extname(script).slice(1);
var extension = options.ext;
if (extension === undefined) {
var isJS = scriptExt === 'js' || scriptExt === 'mjs' || scriptExt === 'cjs';
extension = isJS || !scriptExt ? 'js,mjs,cjs' : scriptExt;
extension += ',json'; // Always watch JSON files
}
var execDefined = !!options.exec;
// allows the user to simplify cli usage:
// https://github.com/remy/nodemon/issues/195
// but always give preference to the user defined argument
if (!options.exec && execMap[scriptExt] !== undefined) {
options.exec = execMap[scriptExt];
execDefined = true;
}
options.execArgs = nodemonOptions.execArgs || [];
if (Array.isArray(options.exec)) {
options.execArgs = options.exec;
options.exec = options.execArgs.shift();
}
if (options.exec === undefined) {
options.exec = 'node';
} else {
// allow variable substitution for {{filename}} and {{pwd}}
var substitution = replace.bind(null, {
filename: options.script,
pwd: process.cwd(),
});
var newExec = substitution(options.exec);
if (
newExec !== options.exec &&
options.exec.indexOf('{{filename}}') !== -1
) {
options.script = null;
}
options.exec = newExec;
var newExecArgs = options.execArgs.map(substitution);
if (newExecArgs.join('') !== options.execArgs.join('')) {
options.execArgs = newExecArgs;
delete options.script;
}
}
if (options.exec === 'node' && options.nodeArgs && options.nodeArgs.length) {
options.execArgs = options.execArgs.concat(options.nodeArgs);
}
// note: indexOf('coffee') handles both .coffee and .litcoffee
if (
!execDefined &&
options.exec === 'node' &&
scriptExt.indexOf('coffee') !== -1
) {
options.exec = 'coffee';
// we need to get execArgs set before the script
// for example, in `nodemon --debug my-script.coffee --my-flag`, debug is an
// execArg, while my-flag is a script arg
var leadingArgs = (options.args || []).splice(0, options.scriptPosition);
options.execArgs = options.execArgs.concat(leadingArgs);
options.scriptPosition = 0;
if (options.execArgs.length > 0) {
// because this is the coffee executable, we need to combine the exec args
// into a single argument after the nodejs flag
options.execArgs = ['--nodejs', options.execArgs.join(' ')];
}
}
if (options.exec === 'coffee') {
// don't override user specified extension tracking
if (options.ext === undefined) {
if (extension) {
extension += ',';
}
extension += 'coffee,litcoffee';
}
// because windows can't find 'coffee', it needs the real file 'coffee.cmd'
if (utils.isWindows) {
options.exec += '.cmd';
}
}
// allow users to make a mistake on the extension to monitor
// converts .js, pug => js,pug
// BIG NOTE: user can't do this: nodemon -e *.js
// because the terminal will automatically expand the glob against
// the file system :(
extension = (extension.match(/[^,*\s]+/g) || [])
.map((ext) => ext.replace(/^\./, ''))
.join(',');
options.ext = extension;
if (options.script) {
options.script = expandScript(
options.script,
extension && '.' + extension.split(',')[0]
);
}
options.env = {};
// make sure it's an object (and since we don't have )
if ({}.toString.apply(nodemonOptions.env) === '[object Object]') {
options.env = utils.clone(nodemonOptions.env);
} else if (nodemonOptions.env !== undefined) {
throw new Error('nodemon env values must be an object: { PORT: 8000 }');
}
return options;
}