Done setting
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9
.env
9
.env
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SERVER_GAME="minetest"
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# Must be specified like <username/modname>, i.e. mt-mods/i3, separated by a semicolon (;)
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# Example:
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# SERVER_MODS="mt-mods/i3;ElCeejo/animalia"
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SERVER_MODS="ElCeejo/animalia"
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# SERVER_MODS="mt-mods/technic_plus_beta"
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API_URL="https://content.minetest.net/api"
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#Nickname of server admin. Must be specified in order to launch server with --terminal option. Either specify it or remove '--terminal' from Dockerfile
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SERVER_ADMIN="leca"
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@ -1 +1,2 @@
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data
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.env
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25
Dockerfile
25
Dockerfile
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@ -1,8 +1,5 @@
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FROM debian:12
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ARG gameid
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ARG serveradmin
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RUN echo "Building image with gameid: $gameid"
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#Update
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@ -24,14 +21,18 @@ USER root
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WORKDIR /home/minetest/minetest-source/build
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RUN make install
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RUN mkdir -p /usr/local/share/minetest/games/$gameid
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RUN echo "name = $serveradmin" > /usr/local/share/minetest/games/$gameid/minetest.conf
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COPY ./entrypoint.sh /entrypoint.sh
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RUN chmod +x /entrypoint.sh
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RUN chown -R minetest:minetest /usr/local/share/minetest
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# RUN mkdir -p /usr/local/share/minetest/games/$gameid
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# RUN echo "name = $serveradmin" > /usr/local/share/minetest/games/$gameid/minetest.conf
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USER root
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ENTRYPOINT ["bash"]
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# USER root
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# ENTRYPOINT ["bash"]
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# USER minetest
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# EXPOSE 30000/udp
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# RUN echo "#!/bin/bash\n/usr/local/bin/minetestserver --gameid $gameid --terminal" > ./entrypoint.sh
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# RUN chmod +x entrypoint.sh
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# ENTRYPOINT ["./entrypoint.sh"]
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USER minetest
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# COPY sample.env /usr/local/share/mientest/.env
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WORKDIR /usr/local/share/minetest
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EXPOSE 30000/udp
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ENTRYPOINT ["/entrypoint.sh"]
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@ -2,15 +2,17 @@ services:
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minetest_server:
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environment:
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- SERVER_GAME
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- SERVER_ADMIN
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build:
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context: .
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args:
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gameid: ${SERVER_GAME}
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serveradmin: ${SERVER_ADMIN}
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restart: always
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network_mode: host
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volumes:
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- ./data/games:/usr/local/share/minetest/games
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# - type: bind
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# source: ./data/.env
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# target: /usr/local/share/minetest.env
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- ${PWD}/sample.env:/usr/local/share/minetest/.env
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- ${PWD}/data/games:/usr/local/share/minetest/games
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ports:
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- "30000:30000/udp"
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- "127.0.0.1:30000:30000/tcp"
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@ -0,0 +1,12 @@
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#!/bin/bash
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#Parse gamename from $SERVER_GAME
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IFS='/'
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read -r -a servergame <<< $SERVER_GAME
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gameid="${servergame[1]}"
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echo $SERVER_ADMIN
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#Set up admin name
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echo "name = ${SERVER_ADMIN}" > /usr/local/share/minetest/minetest.conf
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/usr/local/bin/minetestserver --gameid $gameid --config /usr/local/share/minetest/minetest.conf
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56
install.sh
56
install.sh
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@ -1,10 +1,10 @@
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#!/usr/bin/env bash
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source ./.env
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source .env
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# 1 = json of the game
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download_and_install_game() {
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download_url=$(echo "${1}" | jq ".url" | tr -d '"')
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download_url=$(curl -X GET --silent "$API_URL/packages/${1}/" | jq ".url" | tr -d '"')
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cd games || exit
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wget -O game.zip "${download_url}"
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unzip game.zip
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@ -17,7 +17,6 @@ cd data || exit
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# All mods with their dependencies
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calculated_dependencies=()
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#Checking for input
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if [[ $SERVER_MODS == "" || $SERVER_GAME == "" ]]; then
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echo "Please, fill server.env file before launching this script!"
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IFS="$oIFS"
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#Downloading game
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results=$(curl --silent -X GET "$API_URL/packages/?type=game&q=$SERVER_GAME")
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oIFS="$IFS"
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IFS=$'\n'
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mapfile -t authors < <(echo "$results" | jq '.[].author')
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IFS=$'/'
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read -r -a servergame <<< "$SERVER_GAME"
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IFS="$oIFS"
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result_amount="${#authors[@]}"
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for i in $(seq 0 $((result_amount-1))); do
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author=$(echo "$results" | jq ".[${i}].author" | tr -d '"')
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name=$(echo "$results" | jq ".[${i}].name" | tr -d '"')
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desc=$(echo "$results" | jq ".[${i}].short_description" | tr -d '"')
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echo "{${i}} [${author}] (${name}): ${desc}"
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done
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chosen=""
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while true
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do
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read -r answer
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chosen=$(echo "$results" | jq ".[${answer}]")
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if [[ "$chosen" = null ]]; then
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echo "Incorrect answer. Try again"
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else
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break
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fi
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done
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chosen_author=$(echo "$chosen" | jq ".author" | tr -d '"')
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chosen_packet_name=$(echo "$chosen" | jq ".name" | tr -d '"')
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request_url="${API_URL}/packages/${chosen_author}/${chosen_packet_name}/"
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chosen_game=$(curl --silent -X GET "$request_url")
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# download_and_install_game "${chosen_game}"
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#gameid (as is a modid) is a string identifying a mod. For example, ElCeejo/animalia or Minetest/minetest_game
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game_author=$(echo "$chosen_game" | jq ".author" | tr -d '"')
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game_name=$(echo "$chosen_game" | jq ".name" | tr -d '"')
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gameid="${game_author}/${game_name}"
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#Path to directory where installed mods are stored
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gameid="${SERVER_GAME}"
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game_name="${servergame[1]}"
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mods_path="games/${game_name}/mods"
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download_and_install_game "${gameid}"
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# 1 = mod id
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is_game () {
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type=$(curl --silent -X GET "$API_URL/packages/{$1}/" | jq ".type" | tr -d '"')
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calculated_dependencies_amount=${#calculated_dependencies[@]}
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dependency_satisfied_with_game=false
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# for j in $(seq 0 $((possible_candidates_amount-1))); do
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for (( j = 0 ; j < possible_candidates_amount-1 ; j++ )); do
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current_candidate=$(echo "$possible_candidates" | jq ".[${j}]" | tr -d '"')
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# possible_candidates_amount=$(echo "${possible_candidates}" | jq "length")
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if [[ $possible_candidates_amount -eq 1 ]]; then
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break
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fi
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if [[ $possible_candidates_amount = "" ]]; then
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possible_candidates_amount=0
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fi
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if [[ "$dependency_satisfied_with_game" = true ]]; then
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continue
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fi
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# If there's only one candidate for that dependency, then install it without user's confirmation
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fi
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if (( possible_candidates_amount == 0 )); then
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continue
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fi
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if (( possible_candidates_amount == 1)); then
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candidate=$(echo "${possible_candidates[0]}" | jq ".[0]" | tr -d '"')
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calculated_dependencies+=("${candidate}")
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@ -0,0 +1,16 @@
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# Must be specified like <username/gamename>, i.e. Minetest/minetest_game
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# Example:
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# SERVER_GAME="Minetest/minetest_game"
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SERVER_GAME=""
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# Must be specified like <username/modname>, i.e. mt-mods/i3, separated by a semicolon (;)
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# Example:
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# SERVER_MODS="mt-mods/i3;ElCeejo/animalia"
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SERVER_MODS=""
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# SERVER_MODS="mt-mods/technic_plus_beta"
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API_URL="https://content.minetest.net/api"
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# Nickname of server admin. Must be specified in order to launch server with --terminal option.
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# Either specify it or remove '--terminal' from entrypoint.sh
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SERVER_ADMIN=""
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