use crate::ui::cards::{edit::MemoryCardsEditScene, game::MemoryCardsGameScene}; use glib::subclass::InitializingObject; use gtk::glib::closure_local; use gtk::subclass::prelude::*; use gtk::{glib, prelude::*, Button, CompositeTemplate}; #[derive(CompositeTemplate, Default)] #[template(resource = "/org/foxarmy/learn-hieroglyph/cards/setup/ui.xml")] pub struct MemoryCardsSetupScene { #[template_child] pub edit_button: TemplateChild