#include #include #include #define YELLOW "\033[1;33m" #define RED "\033[1;31m" #define BLUE "\033[1;34m" #define GREEN "\033[1;32m" #define RESET "\033[0m" typedef struct Garland { char** lightbulbs; unsigned int length; } Garland; Garland generate_garland(unsigned int length); void print_garland(Garland* g); int main () { Garland g = generate_garland(100); print_garland(&g); } Garland generate_garland(unsigned int length) { Garland g; g.lightbulbs = malloc(length * sizeof(char*)); g.length = length; for (unsigned int i = 0; i < length; i ++) { char* color = (char*) malloc(9); switch (rand() % 4) { case 0: strncpy(color, RED, 7); break; case 1: strncpy(color, YELLOW, 7); break; case 2: strncpy(color, GREEN, 7); break; case 3: strncpy(color, BLUE, 7); break; } strncpy(color+7, "#\0", 2); g.lightbulbs[i] = malloc(9); strncpy(g.lightbulbs[i], color, 9); free(color); color = NULL; } return g; } void print_garland(Garland* g) { for (unsigned int i = 0; i < g->length; i ++) { printf("%s", g->lightbulbs[i]); } printf(RESET); printf("\n"); }