cmake_minimum_required(VERSION 3.16) project(checks-parser VERSION 0.1 LANGUAGES CXX) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOUIC_SEARCH_PATHS Designer) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets) find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets) set(PROJECT_SOURCES main.cpp mainwindow.cpp mainwindow.h mainwindow.ui ) if(${QT_VERSION_MAJOR} GREATER_EQUAL 6) qt_add_executable(checks-parser MANUAL_FINALIZATION ${PROJECT_SOURCES} ) SET (LANGUAGES rus eng) SET (TRANSLATIONS_PATH "./translations") foreach (LANGUAGE ${LANGUAGES}) set (TS ${TRANSLATIONS_PATH}/${LANGUAGE}.ts) set (QM ${TRANSLATIONS_PATH}/${LANGUAGE}.qm) set (TRANSLATIONS ${TRANSLATIONS} ${TS}) set (TRANSLATIONS_BINARY ${TRANSLATIONS_BINARY} ${QM}) add_custom_command( OUTPUT ${QM} COMMAND ${QT_LRELEASE_EXECUTABLE} ${TS} MAIN_DEPENDENCY ${TS} ) endforeach() qt5_create_translation(QM_FILES ${CMAKE_SOURCE_DIR} translations/english.ts) # Define target properties for Android with Qt 6 as: # set_property(TARGET checks-parser APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR # ${CMAKE_CURRENT_SOURCE_DIR}/android) # For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation else() if(ANDROID) add_library(checks-parser SHARED ${PROJECT_SOURCES} ) # Define properties for Android with Qt 5 after find_package() calls as: # set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android") else() add_executable(checks-parser ${PROJECT_SOURCES} goods/goods.h goods/goods.cpp check/check.h check/check.cpp parser/parser.h parser/parser.cpp parser/module.h parser/module.cpp outputdialog.h outputdialog.cpp outputdialog.ui output/output_options.h output/output_options.cpp utils/utils.h utils/utils.cpp image/checkimage.h image/checkimage.cpp net/net.h net/net.cpp settings/settings.h settings/settings.cpp settingsdialog.h settingsdialog.cpp settingsdialog.ui adjustpicturedialog.h adjustpicturedialog.cpp adjustpicturedialog.ui imageview/imageview.h imageview/imageview.cpp image_redactor/imageredactor.h image_redactor/imageredactor.cpp solvecaptchadialog.h solvecaptchadialog.cpp solvecaptchadialog.ui exceptions/ofdrequestexception.h exceptions/ofdrequestexception.cpp ${TRANSLATIONS} ${QM_FILES} ${QM} ${TS} ) endif() endif() add_custom_target(translations DEPENDS ${QM_FILES}) add_dependencies(checks-parser translations) target_link_libraries(checks-parser PRIVATE Qt${QT_VERSION_MAJOR}::Widgets) # Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1. # If you are developing for iOS or macOS you should consider setting an # explicit, fixed bundle identifier manually though. if(${QT_VERSION} VERSION_LESS 6.1.0) set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.checks-parser) endif() set_target_properties(checks-parser PROPERTIES ${BUNDLE_ID_OPTION} MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} MACOSX_BUNDLE TRUE WIN32_EXECUTABLE TRUE ) include(GNUInstallDirs) install(TARGETS checks-parser BUNDLE DESTINATION . LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} ) if(QT_VERSION_MAJOR EQUAL 6) qt_finalize_executable(checks-parser) endif() find_package(OpenCV REQUIRED) include_directories( ${OpenCV_INCLUDE_DIRS} ) target_link_libraries(checks-parser PRIVATE -lzbar) target_link_libraries(checks-parser PRIVATE -ltesseract) target_link_libraries(checks-parser PRIVATE -lcurl) target_link_libraries(checks-parser PRIVATE ${OpenCV_LIBS} )