#include "emailtextscene.h" #include "ui_emailtextscene.h" #include #include #include #include EmailTextScene::EmailTextScene(QWidget *parent) : QWidget(parent) , ui(new Ui::EmailTextScene) { ui->setupUi(this); auto modules = parser.get_modules_names(); for (auto &module : modules) { ui->store_combo_box->addItem(QString::fromStdString(module)); } } EmailTextScene::~EmailTextScene() { delete ui; } void EmailTextScene::on_parse_button_clicked() { std::wstring checkContent = ui->check_content->toPlainText().toStdWString(); parser.set_module(parser.search_modules()[ui->store_combo_box->currentIndex()]); std::vector goods = parser.parse(checkContent); if (goods.size() == 0) { QMessageBox infoDialog; infoDialog.setText(tr("An error has occured. Check was matched incorrectly. Vector sizes are different. Please, contact the developer.")); infoDialog.setIcon(QMessageBox::Critical); infoDialog.setWindowTitle(tr("Error in parsing")); infoDialog.exec(); return; } Check check; check.add_goods(goods); OutputDialog d(this, check); d.show(); d.exec(); }