Godsim/materials/empty_tile.tres

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bltqm36w3bbsq"]
[ext_resource type="Texture2D" uid="uid://divxjqcr833s1" path="res://models/textures/tile-empty.png" id="1_iwmoe"]
[resource]
transparency = 1
albedo_texture = ExtResource("1_iwmoe")