Godsim/scenes/UI/ui.tscn

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[gd_scene load_steps=7 format=3 uid="uid://bs7ctvbx7xov5"]
[ext_resource type="Script" path="res://scripts/ingame_menu.gd" id="1_6fvrf"]
[ext_resource type="Script" path="res://scripts/menu_button.gd" id="2_n0jsa"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_0ge5s"]
size = Vector2(64, 64)
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_pitss"]
size = Vector2(64, 64)
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_j1lo1"]
size = Vector2(64, 64)
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_23dg4"]
size = Vector2(64, 64)
[node name="UI" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 1
[node name="escape_menu" type="Control" parent="."]
visible = false
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_6fvrf")
[node name="PanelContainer" type="PanelContainer" parent="escape_menu"]
modulate = Color(1, 1, 1, 0.501961)
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 89.0
offset_top = 93.0
offset_right = -89.0
offset_bottom = -93.0
grow_horizontal = 2
grow_vertical = 2
[node name="Buttons" type="Control" parent="escape_menu"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
[node name="save_world_button" type="Button" parent="escape_menu/Buttons"]
layout_mode = 2
offset_left = -45.0
offset_top = -45.0
offset_right = 46.0
offset_bottom = -14.0
size_flags_horizontal = 4
size_flags_vertical = 4
text = "Save world"
script = ExtResource("2_n0jsa")
[node name="save_exit_button" type="Button" parent="escape_menu/Buttons"]
layout_mode = 2
offset_left = -71.0
offset_top = 22.0
offset_right = 87.0
offset_bottom = 53.0
size_flags_horizontal = 4
size_flags_vertical = 4
text = "Save and exit game"
script = ExtResource("2_n0jsa")
[node name="exit_nosave_button" type="Button" parent="escape_menu/Buttons"]
layout_mode = 2
offset_left = 334.0
offset_top = 212.0
offset_right = 492.0
offset_bottom = 243.0
size_flags_horizontal = 4
size_flags_vertical = 4
text = "exit without saving"
script = ExtResource("2_n0jsa")
[node name="game_overlay" type="Control" parent="."]
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
mouse_filter = 1
[node name="velocity_label" type="Label" parent="game_overlay"]
layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = 1060.0
offset_right = 1112.0
offset_bottom = 23.0
grow_horizontal = 0
text = "Speed:"
[node name="Panel" type="Panel" parent="game_overlay"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = 552.0
offset_top = 300.0
offset_right = 560.0
offset_bottom = 308.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 1
[node name="tile_type_label" type="Label" parent="game_overlay"]
layout_mode = 0
offset_right = 113.0
offset_bottom = 23.0
text = "Tile type: Plain"
[node name="game_menu" type="Control" parent="."]
visible = false
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_6fvrf")
[node name="Panel" type="Panel" parent="game_menu"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 40.0
offset_top = 40.0
offset_right = -40.0
offset_bottom = -40.0
grow_horizontal = 2
grow_vertical = 2
[node name="powers_list" type="ItemList" parent="game_menu/Panel"]
layout_mode = 1
anchors_preset = 9
anchor_bottom = 1.0
offset_right = 387.0
grow_vertical = 2
allow_reselect = true
item_count = 4
max_columns = 3
item_0/text = "Empty"
item_0/icon = SubResource("PlaceholderTexture2D_0ge5s")
item_1/text = "Plain"
item_1/icon = SubResource("PlaceholderTexture2D_pitss")
item_2/text = "Forest"
item_2/icon = SubResource("PlaceholderTexture2D_j1lo1")
item_3/text = "Lake"
item_3/icon = SubResource("PlaceholderTexture2D_23dg4")