Godsim/models/tile_mesh.tres

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2024-06-04 13:12:27 +03:00
[gd_resource type="ArrayMesh" load_steps=3 format=3 uid="uid://0x1rbugxwfq8"]
[ext_resource type="Material" uid="uid://xxyp1mwtshbe" path="res://materials/plain_tile.tres" id="1_hgenx"]
[sub_resource type="ArrayMesh" id="ArrayMesh_w0w02"]
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"uv_scale": Vector4(0, 0, 0, 0),
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}]
blend_shape_mode = 0
[resource]
resource_name = "tile-lake_Cube"
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}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_w0w02")