Spectator now captures mouse
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@@ -7,6 +7,7 @@ var walk = 2
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func _ready():
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func _ready():
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camera.make_current()
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camera.make_current()
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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func _unhandled_input(event):
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func _unhandled_input(event):
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if Input.is_action_pressed("MWU"):
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if Input.is_action_pressed("MWU"):
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@@ -29,7 +30,6 @@ func _physics_process(delta):
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var velocity = Vector3.ZERO
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var velocity = Vector3.ZERO
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var speed
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var speed
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if Input.is_action_pressed("run"):
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if Input.is_action_pressed("run"):
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speed = walk * 2
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speed = walk * 2
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else:
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else:
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