cs-os/scripts/GameData.gd

12 lines
418 B
GDScript3
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2024-02-07 23:25:08 +03:00
extends Node
var client_settings
var server_settings
func _ready():
var client_settings_file = FileAccess.open("res://settings/client-settings.json", FileAccess.READ)
client_settings = JSON.parse_string(client_settings_file.get_as_text())
var server_settings_file = FileAccess.open("res://settings/server-settings.json", FileAccess.READ)
server_settings = JSON.parse_string(server_settings_file.get_as_text())